AMfU, has been developed during the spring semester 2014 at Aalborg University by, Anders Jensen, Dan D. Thøisen, Bjarne Kock and Nicolai H. Kirk.
It is a prototype which explores the possibility of a standardized AI for game through the implementation of common techniques.
The current prototype is aimed to suit most games which can be categorized as turned-based strategy games.
The report documenting the approach and implementation can be found here: AMfU – AI Middleware for Unity
The source code is available at request to email@example.com
Below is a demo from the AMfU in use in Unity.