AMfU – AI Middleware for Unity

AMfU, has been developed during the spring semester 2014 at Aalborg University by, Anders Jensen, Dan D. Thøisen, Bjarne Kock and Nicolai H. Kirk.

It is a prototype which explores the possibility of a standardized AI for game through the implementation of common techniques.

The current prototype is aimed to suit most games which can be categorized as turned-based strategy games.

The report documenting the approach and implementation can be found here: AMfU – AI Middleware for Unity

The source code is available at request to contact@bjarnekock.dk

 

Below is a demo from the AMfU in use in Unity.

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